🔍METAL DETECTOR
📸 Screenshots




A comprehensive and realistic metal detector script for FiveM servers, featuring advanced detection mechanics, multiple digging tools, particle effects, and multi-language support.
📝 Configuration Overview
The shared/config.lua file contains all script configuration options. Here's a simple description of each section:
🎯 Framework Configuration
Config.core: Choose the framework to use ("ESX"or"QBCore")
🐛 Debug & Logging
Config.debug: Enable debug messages in console (true/false)Config.log: Enable logging system (true/false)Config.webhook: Discord webhook URL for logs (leave empty to disable)
📦 Item Configuration
Config.removeItem: Remove metal detector item after use (true/false)Config.itemName: Item name in database/inventoryConfig.autoPickup: Auto pickup found items (true= automatic,false= press E to pickup)
🗺️ Search Zones
Config.maxDistanceFromZones: Maximum distance (in meters) to be considered "near" a zoneConfig.useOxZones: Use ox_lib zones (true= specific zones,false= everywhere)Config.searchZones: List of search zones (box, poly, sphere) with their coordinates
🌍 Language
Config.Language: Interface language ("fr","en","es")
⌨️ Control Keys
Config.stopKey: Key to stop detection (default 73 = X)Config.faqKey: Key to show help (default 104 = H)
💎 Treasure Items
Config.UseMultipleItems: Allow multiple items per dig (true= multiple,false= one random)Config.Items: List of findable items/money with their probability (random= chance percentage)
📦 Treasure Props
Config.Props: List of 3D models that appear when digging with their burial depth
🔍 Metal Detector Model
Config.ItemProp: 3D model of metal detector held in handConfig.bonesOffsets: Position and rotation of detector on player's hand
⛏️ Digging Tools
Config.propAttachments: Configuration of tools (shovel, pickaxe, trowel) with animations and sounds
⚙️ Advanced Settings
Config.targMin: Minimum distance to generate a target (in meters)Config.targMax: Maximum distance to generate a target (in meters)Config.volume: Metal detector beep volume (0.0 = mute, 1.0 = maximum)Config.maxMarkerSize: Maximum size of detection markerConfig.minMarkerSize: Minimum size of detection marker
🎨 Distance-Based Behavior
Config.pulseAndSound: Configuration of visual and audio behavior based on distance to treasureEach level defines: color, pulsation speed, beep frequency
7 distance levels: very far → very close
🏪 NPC Vendor Configuration
Config.NPC.enabled: Enable/disable NPC vendor (true/false)Config.NPC.allowSellItems: Allow selling found items to NPC (true/false)Config.NPC.model: NPC ped model (FiveM ped model hash)Config.NPC.blip.enabled: Show blip on map (true/false)Config.NPC.blip.sprite: Blip sprite IDConfig.NPC.blip.color: Blip color IDConfig.NPC.blip.scale: Blip scaleConfig.NPC.blip.name: Blip name displayed on mapConfig.NPC.locations: Table of NPC spawn locations (coords, heading, scenario)Config.NPC.detectorPrices.buyPrice: Price to buy metal detector from NPCConfig.Items[].resell: Resell price for found items (set to 0 or nil to disable selling)Config.Items[].resellType: Type of money for resell ("cleanmoney" or "dirtymoney")
✨ Features
🎯 Core Features
Realistic Metal Detection: Advanced proximity-based detection system with visual and audio feedback
Multiple Digging Tools: Support for trowel, pickaxe, and shovel with unique animations and sounds
Framework Support: Compatible with both ESX and QBCore frameworks
Multi-Language System: JSON-based localization (French, English, Spanish included)
Zone-Based Detection: Configurable search zones with ox_lib integration
Particle Effects: Realistic dirt particles synchronized with digging animations
Progressive Marker System: Distance-based color-coded markers with pulsation effects
🎨 Visual & Audio
Dynamic Markers: Color-changing proximity markers (Gray → Green → Yellow → Orange → Red)
Synchronized Audio: Tool-specific sound effects perfectly timed with animations
Particle System: Realistic dirt-throwing effects during excavation
Modern UI: Clean notification system with fade effects
🛠️ Customization
Extensive Configuration: Over 50+ configurable options
Custom Items: Define your own discoverable items with rarity percentages
Zone Management: Create custom search areas with specific boundaries
Tool Customization: Modify digging tool properties and animations
Sound Control: Adjust detection beeps, volumes, and frequencies
📋 Requirements
FiveM Server (Latest version recommended)
ESX or QBCore framework
🚀 Installation
1. Framework Configuration
Edit shared/config.lua and set your framework:
2. Server Configuration
Add to your server.cfg:
3. Item Configuration
Add the metal detector item to your shop or admin panel.
⚙️ Configuration
Basic Setup
Zone Configuration
Item Configuration
NPC Vendor Configuration

🎮 How to Use
For Players
Acquire Metal Detector: Purchase or receive a metal detector item
Find Search Zone: Go to designated search areas (marked with blips)
Activate Detector: Use the metal detector item from inventory
Follow Markers: Watch for color-coded proximity markers:
🔘 Gray: Very far from target
🟢 Green: Getting closer
🟡 Yellow: Close to target
🟠 Orange: Very close
🔴 Red: Target nearby
Listen for Beeps: Audio frequency increases as you get closer
Dig: Press E when markers turn red to start digging
Collect Items:
If
Config.autoPickup = true: Items are automatically added to inventoryIf
Config.autoPickup = false: Press E near the treasure to collect it
Controls
E: Start digging when close to target / Pick up found items (if
Config.autoPickup = false) / Talk to NPC vendorX: Stop detection
H: Toggle help information (FAQ)
Mouse: Look around while detecting
Note: If Config.autoPickup = true, items are automatically added to inventory without pressing E.
🔧 Advanced Configuration
Custom Digging Tools
Audio Customization
Multi-Language Support
Edit locales/translations.json:
🔄 API Events
Client Events
Server Events
🐛 Troubleshooting
Common Issues
Metal detector doesn't start:
Check if player has the item in inventory
Verify framework configuration
Ensure player is in a valid search zone
No sounds playing:
Check Config.volume setting
Verify sound files are not corrupted
Test with different audio settings
Particles not showing:
Update graphics drivers
Check FiveM graphics settings
Verify particle system is enabled
Zone detection not working:
Ensure ox_lib is properly installed
Check zone coordinates in config
Verify Config.useOxZones is true
Debug Mode
Enable debug mode for troubleshooting:
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